[NUCarnival] Sorcerer’s Trials “Comprehensive Care Garu” Battle Guide

This is a battle guide for NU:Carnival Sorcerer’s Trial “Comprehensive Care: Garu”.
This guide is based on the state of the trial at level 55.

Stage Information

NU:Carnival Sorcerer's Trial 'Comprehensive Care: Garu' Battle Guide
3-Star Requirements
  • Three or fewer allies fall in battle
  • Clear the stage with no Guardians in the party
  • Clear within 23 turns

Stage Strategy

Party Setup

TauntNot needed
Defense BreakNot needed
Recommended CD
Required: 4 Characters with Attack Judgement

You’ll need 4 characters with attack judgement to handle the 4 animals.

Recommended Skill: Characters with AoE or Multi-target Attacks

It’s recommended to include characters with AoE attacks (e.g., SR Blade, SR Garu).
When these characters use their ultimate skill, they grant the HP Recovery Up buff to all animals, making the strategy more efficient.

> List of characters with AoE/Multi-target attacks

Example of Recommended Party Composition
  1. Character with attack judgement
  2. Character with attack judgement
  3. Character with attack judgement
  4. Character with attack judgement
  5. Healer

Strategy Tips

AUTO Strategy
Ultimate Skill SavingRecommended to save
Conditions for Forced Defeat
  • If any animal’s HP drops to 1%, it’s an instant defeat
  • If enemy Garu is defeated, it results in forced defeat
When an animal’s HP reaches 100%, it exits the battle

Since there are 4 animals, it’s recommended to heal them all a bit, then focus healing on one.
Reducing the number of animals early helps your party survive longer.

Using ultimate skill on an animal: Increases HP recovery effect

Ultimate skills without attack judgement also work (e.g., healer ultimates)

Battle Strategy

Battle Flow

Outside the Gimmick
  • Hit each animal once every turn
  • Save ultimate skills for 7n+7T
  • STEP1
    7n+3T: While targeting each animal, use Defend once per animal (× Do not attack)

    [3T, 10T, 17T, 24T, 31T, 38T, 45T…]

    1. Target each animal (set as attack target)
    2. Use Defend once
      Repeat for each animal
    • If the animal is not the target, the shield won’t apply
    • Any character can defend (attacker, healer, etc.)
    • If you land an attack: it damages the whole party
      → Attacks without judgement (e.g., healer skills) are fine
  • STEP2
    7n+7T: Characters with Attack Judgement use Ultimate Skill

    [7T, 14T, 21T, 28T, 35T, 42T, 49T…]

    • Characters with attack judgement (those who can heal animals) use their ultimate
      This increases the HP recovery of basic attacks for animals
    • Normal attacks during this turn do not heal animals
    • Use ultimate skill regardless of how many animals are left
    • If you don’t use an ultimate skill here, you won’t be able to heal animals with basic attacks for several turns

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