[Blood Key] Blood Proof-03 Battle Guide [NUCarnival]

[Blood Key] Blood Proof-03 Battle Guide [NUCarnival] High Difficulty Stages

This is a guide for the high-difficulty battle “Blood Proof-03” in the Blood Key event.

Stage Guide

Party Formation

TauntNo need
Remove guard stanceNo need
Recommended CDCD4 or less
Mandatory: Four characters with CD4 or lower “specials that include attack effects”

Why CD4 or less specials with attack effects are required:
Necessary for handling the mechanics in the 4n+5T phases.

Optional: Exclude “Attackers” from the party.

If no attacker is included, a specific mechanic will be removed:

  • Only attackers receive “Taunt.”
  • Without attackers, you can skip the “defense to remove Taunt” mechanic.
Additional Notes for Specials with Secondary Effects:

Specials that deal “additional damage” do not count toward the 4n+5T mechanic. For example, specials with attack effects generated by healers due to “additional damage” skills won’t count when targeting Olivine.

Battle Tips

AUTO BattleNot recommended
Skillsshould be saved.
Exception: Healers’ specials can be used anytime, except during restricted turns.
Victory Condition: Reduce both enemies’ HP to 1%.
Reducing one enemy’s HP to 1% does not disable all mechanics.

You must continue to handle the mechanics properly until both enemies reach 1% HP and exit the battle.

Defending to Remove Taunt:

Defending removes “Taunt” status from the character.

Battle Guide

Battle Flow

  • STEP1
    Outside of Mechanics
    • If a character is “Taunted,” prioritize defending.
    • Save specials for later mechanics.
    • Healers’ specials can be used anytime except during 4n+5T phases.
  • STEP2
    4n+5T: Use normal attacks or defend against Dante. No specials allowed (including healers).

    [5T、9T、13T、17T、21T、25T、29T、33T、37T…]

    • Specials from all characters, including healers, are forbidden.
    • No need to defend during “Taunt” phases.
    • Olivine cannot take damage during these turns.
    • Penalty for using specials: The entire party suffers Silence (3T), rendering them unable to respond to the next mechanic, leading to forced defeat.
  • STEP3
    4n+6T: Use one skill on Dante, and use three skills on Olivine.

    [6T、10T、14T、18T、22T、26T、30T、34T、38T、42T…]

    • Ignore “Taunt” during these phases; prioritize using specials.
    • If party HP is low, use a healer’s special with “continuous healing” here.
    • Penalty for failing to interrupt Olivine’s charge: Massive AoE damage causes forced defeat.
  • STEP4
    4n+7T: All members defend, including healers.

    [7T、11T、15T、19T、23T、27T、31T、35T、39T、43T、47T…]

    • Prepare to take heavy AoE damage.
    • Follow up by using a healer’s special on the next turn to recover HP.

Battle Videos

For those who prefer visual guides, check out this video walkthrough of the battle flow:

[Blood Key] Battle Guide List

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