NU:Carnival’s “3rd Anniversary Challenges” event high-difficulty stage “Challenge 02” battle strategy page.
Stage Strategy
Party Formation
Taunt | Essential |
Defense Removal | Not Needed |
Recommended CD | – |
Include a Guardian
There is a mechanic that makes it difficult when you are silenced at the moment you want to use an ultimate skill, so it is advisable to include a character with a “Taunt” skill.
Not Recommended: CD6
Recommended: Water Attribute
Since all enemies are Fire attribute, forming a team with Water attribute will provide an advantage in both received and dealt damage.
Recommended Party Formation Example
- Characters with attack judgment
- Characters with Attack Judgment
- Characters with Attack Judgment
- Guardian
- Healer
Strategy Points
AUTO Strategy | – |
Ultimate Skill Preservation | Recommended |
Each Turn: All Party Members’ ‘Dealt Damage’ Decreases by 0.3
When the Enemy’s ‘Security/Alert’ Stack Reaches 0, ‘Enemy’s Basic Attack Damage Increases by 20%’
This stack can be increased by ‘landing an ultimate skill on the gimmick’.
It’s better to ensure at least one character maintains a stack rather than letting two characters’ stacks drop to 0, as it helps with HP management.
Battle Strategy
Battle Flow
Outside of Gimmick
- Ultimate Skill:
- Save the ultimate skill of characters with attack judgment
- Ultimate skills of characters without attack judgment can be used anytime (e.g., healer ultimate skills)
- STEP14n+4T: Taunt
[4T, 8T, 12T, 16T, 20T, 24T, 28T, 32T, 36T, 40T, 44T, 48T…]
- STEP24n+5T: Hit Edmond and Quincy with ultimate skills
[5T, 9T, 13T, 17T, 21T, 25T, 29T, 33T, 37T…]
- Ultimate skills without attack judgment do not count, so be careful (e.g., healer ultimate skills)
- It is recommended to focus attacks on either Edmond or Quincy first to take one down quickly
- Hitting with an ultimate skill: Increases “enemy alert/security stack +1” and “enemy ultimate skill cooldown +1”
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