[NUCarnival] Feast Of Roses “Conferring the Crown-02” Battle Guide

[NUCarnival] Feast Of Roses "Conferring the Crown-02" Battle Guide High Difficulty Stages

This is the battle strategy guide for the high-difficulty stage “Conferring the Crown 02” in the “Feast Of Roses” event of NU:Carnival.

Stage Strategy

Party Formation

TauntNot needed
Defense BreakNot needed
Recommended CDThe 3rd position must be CD4 or lower
Place ‘CD4 or lower’ in the 3rd position

If it is not CD4 or lower, the “3rd position must use an ultimate skill” gimmick will not be met in time.

Do not include ‘self-damaging’ characters

This stage results in an automatic defeat if the shield is lost and HP is depleted.
Therefore, avoid characters with abilities that “deal damage to all allies” or “inflict guaranteed damage on themselves.”

Highly Recommended: Skills that ‘Increase Induced Damage Dealt’

>Find Characters from the “Trigger Skills” List

Recommended: Skills that “Grant Shields”

This stage results in forced defeat if HP drops too low, so forming a team with skills that “grant shields to allies” might be helpful.



Strategy Points

AUTO Strategy
Ultimate Skill Conservation Recommended

Even if a single character’s “HP drops below 99%”, it results in a forced defeat
 

Each attack: The “attacking character” receives counter damage
 

Battle Strategy

Battle Flow

Outside Gimmicks
    • Ultimate Skill:

    • It is recommended to save No. 3

    • It is also preferable to save skills that “increase triggered damage dealt” (as they are used to break shields)

 
    • STEP1
      4n+5T: Use No. 3 Ultimate Skill & Everyone Else Defends (Including Healer)

      [5T, 9T, 13T, 17T, 21T, 25T, 29T, 33T, 37T…]

        • Defending increases No. 3’s shield

    • STEP2
      4n+7T: Use Skills That Increase Triggered Damage → Attack

      [7T, 11T, 15T, 19T, 23T, 27T, 31T, 35T, 39T, 43T, 47T…]

        • The enemy “reduces damage received from basic attacks and ultimate skills by 300%,” but “increases triggered skill damage by 450%.”

        • Therefore, attack in the order that deals the most damage using “triggered skills.”
          Example: A character with a skill that “increases triggered damage” attacks first → A character with a skill that “has a % chance to deal triggered damage” attacks next.

        • Mechanic Explanation: Break the enemy’s shield → Attack the enemy to cancel their charge-up.

        • If charge-up is not canceled: Total party wipeout.

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