[NUCarnival] Journey to a NU☆World “Adventure-01” Battle Guide

[NUCarnival] Journey to a NU☆World "Adventure-01" Battle Guide High Difficulty Stages

This is the battle guide for the high-difficulty stage “Adventure-01” in the NU Carnival event “NU☆World Adventure.”

Stage Guide

Party Composition

TauntNot needed
Defense RemovalNot needed
Recommended CooldownNo particular requirement. CD6 is acceptable.
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Compose a team with 3 characters capable of attacking

There is a gimmick that requires 3 characters capable of dealing damage to the enemy.

However, if you include an AoE attack character among these 3, you will get stuck due to the gimmick.
(This happens because the gimmick cannot be resolved for the reason explained below ↓)

Caution: AoE Attack Characters

Using an AoE attack character to hit two colleagues efficiently restores Eiden’s HP.

However, there are situations in the gimmick where you want to avoid attacking red colleagues.
If you only have AoE attack characters, you will get stuck, so it is recommended to include only one AoE attack character.

Note that the AoE attack character’s attack will also deal damage to the enemy Eiden, so be mindful of this aspect.

Examples of AoE attack characters: SR Blade, SR Garu, etc.
>>List of “AoE Attack” Characters

Recommended Party Example
  1. Single-target attack character (for gimmick resolution)
  2. Single-target attack character (for gimmick resolution)
  3. Single-target attack character (for gimmick resolution)
  4. AoE attack character
  5. Healer

Key Points

AUTO Strategy
Ultimate Skill Preservation・No need to preserve.
・However, take care of healer’s ultimate skill only.
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Forced defeat if ‘Enemy Eiden’ is incapacitated
‘Clear’ when ‘Enemy Eiden’s HP reaches 100%

Therefore, there’s no need to defeat the two colleagues.

Attack the ‘colleagues’ to heal Enemy Eiden’s HP
‘Enemy Eiden’s HP recovery rate decreases by 2% per turn × number of colleagues

In other words, if there are 2 colleagues, the total HP recovery rate of Enemy Eiden decreases by 4% per turn.

Enemy attack patterns
  • Playful colleague (Wood Element): Single-target attack
  • Mean colleague (Fire Element): Area attack

Battle Guide

Battle Flow

For convenience, the enemies are referred to as follows:

  • Playful colleague (Wood Element) → Green Colleague
  • Mean colleague (Fire Element) → Red Colleague
Non-Gimmick
  • Ultimate Skill:
  • No need to preserve. Use as soon as charged.
  • However, avoid using the healer’s ultimate skill during 4n+8T.
  • STEP1
    4T: Characters with low HP should be Defended
    • Receive an area attack from the Red Colleague + a strong single-target attack from the Green Colleague
    • Can survive without defending
    • Characters with low HP should defend to stay safe
  • STEP2
    4n+6T: Attack the Green Colleague 3 times; avoid attacking the Red Colleague

    [6T, 10T, 14T, 18T, 22T, 26T, 30T, 34T, 38T, 42T…]

    • Area attack characters should defend here (do not attack)
    • Either basic attack or ultimate skill is fine against the Green Colleague
    • If you attack the Red Colleague: Enemy Eiden will take significant damage
  • STEP3
    4n+7T: Everyone Defends (including the healer)

    [7T, 11T, 15T, 19T, 23T, 27T, 31T, 35T, 39T, 43T, 47T…]

    • Since there will be a powerful area attack from the Red Colleague, everyone is advised to defend
  • STEP4
    4n+8T: Healer’s Ultimate Skill Forbidden

    [8T, 12T, 16T, 20T, 24T, 28T, 32T, 36T, 40T, 44T…]

    • The healer’s basic attack is fine
    • Other characters can do anything
    • If the healer uses their ultimate skill: All allies will take significant damage, causing the party to collapse
    • After this, there will be an area attack from the Red Colleague
      To be safe, characters with low HP may want to defend

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