This is the battle guide page for the high-difficulty stage “Clear Pursuit 01” in the NU: Carnival event “Razor’s Edge.”
Stage Guide
Party Formation
Taunt | Not needed |
Defense Break | Not needed |
Recommended CD | — |
If a CD5 or CD6 character is placed in these positions, their ultimate skill will not be ready in time for the first 8n+5T gimmick.
However, if they are paired with characters who can reduce CD, allowing them to use their ultimate skill by turn 5, then placing CD5 or higher here is fine.
If Taunt is used at 8n+4T, it will block the next turn’s gimmick, making the stage unwinnable.
Therefore, if including a character with Taunt, be mindful of when to use their ultimate skill.
Strategy Tips
AUTO Strategy | Not possible |
Ultimate Skill Conservation | — |
Reducing only one enemy’s HP to 1% will not deactivate the gimmick.
Attacks without a hit detection (e.g., healer skills) do not trigger counter damage.
Basic attack patterns outside of gimmicks:
- Rei: Attacks the 1st, 3rd, and 5th positions
- Quincy: AoE attack
Battle Guide
Battle Flow
- Recommended: Attack → Heal sequence
Since counter damage is received with every attack, it is best to heal at the very end.
- Ultimate Skill:
- Save for positions 1 and 5 for 8n+5T
- Other characters (positions 2, 3, 4) do not need to save it
- STEP18n+5T: Position 1 and 5 use Ultimate Skill, others Defend
[5T, 13T, 21T, 29T, 37T, 45T…]
- If positions 2 and 4 attack: the entire party takes massive damage and is wiped out.
- ※ Do not use taunt on the previous turn (this will make the stage unwinnable due to the gimmick).
- STEP28n+8T: All Defend (including healers)
[8T, 16T, 24T, 32T, 40T, 48T…]
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