This is the battle strategy page for the high-difficulty stage “Clear Pursuit 02” in NU: Carnival’s “Razor’s Edge” event.
Stage Strategy
Party Formation
Taunt | Required |
Defense Break | Not needed |
Recommended CD | — |
They might be useful for the “Enemy HP below 10%” mechanic.
However, they are an option in case you cannot defeat the enemy with “4 ultimate skills → 1 basic attack” when the enemy HP is below 10%.
Example: Scorching Sands Dante
There will be turns where one character is targeted and attacked multiple times.
To withstand this, it is recommended to have at least 3,000 HP at a minimum.
Strategy Points
AUTO Strategy | — |
Ultimate Skill Conservation | — |
Each time an ultimate skill hits, the enemy gains the following buffs/debuffs:
- Reduces damage taken from “Ultimate Skills” by 20% (2 turns)
- Increases damage taken from “Basic Attacks” by 225% (2 turns)
In other words, with each ultimate skill hit, “ultimate skill damage is reduced, but basic attack damage increases.”
(Example: After 3 ultimate skill hits, ultimate skill damage is reduced by 60%, and basic attack damage is increased by 675% for 2 turns.)
Battle Strategy
Battle Flow
- Ultimate Skills:
- Other than the character with taunt, feel free to use them without saving.
- However, having taunt ready when the enemy HP is below 10% can be very helpful. Therefore, it is recommended to conserve ultimate skills when the enemy’s HP is close to 10%.
- STEP15n+2T: Guardian Defense & Others Attack
[2T, 7T, 12T, 17T, 22T, 27T, 32T, 37T, 42T, 47T…]
- The character who defends here will gain taunt.
- If Guardian’s HP is unstable: The character with the highest HP at this point should defend.
- If Guardian is inflicted with taunt by the enemy’s ultimate skill: No one needs to defend.
Mechanics Explanation: The enemy’s ultimate skill inflicts taunt on the character with the lowest current HP → A character with sufficient HP can defend to gain taunt and take the hit instead.
- STEP25n+5T: Taunt & Others Attack ( × Defense Forbidden )
[5T, 10T, 15T, 20T, 25T, 30T, 35T, 40T, 45T…]
- By deliberately not healing on the next turn (5n+6T), taunt can be applied to the Guardian (Reference Video).
- If it’s early in the turn order & HP is high, you can endure without taunt.
- If you defend: You will be inflicted with paralysis for 2 turns.
- STEP3Enemy HP Below 10%: Four Use Ultimate Skill → One Uses Basic Attack
- The character with the highest basic attack damage should use a basic attack.
- For ultimate skills, use the highest damage-dealing ultimate skill first.
- The more ultimate skills used, the less damage they deal, while basic attacks start dealing more damage.
※ Ultimate skills without a damage component are not counted.
- After breaking the enemy’s shield, use five consecutive attacks to cancel their charge-up move.
- If you defeat the enemy before canceling the charge-up, that’s fine too.
- If the charge-up is not canceled: The enemy unleashes a massive AoE attack, leading to a total wipeout.
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