This is a guide for the high-difficulty battle “Stamp Rally-01: Spinning Merry-Go-Round” in the Sleepless Amusement Park event.
Stage Guide
Party Composition
Taunt | Not required |
Defense Break | Not required |
Recommended CD | • Position 2 and 4: CD3 • Others: no particular requirement. CD6 is acceptable. |
Key Strategy Points
AUTO Play | Not recommended (because attacks need to follow enemy instructions) |
Ultimate Skill Conservation | • Before defeating the Light Wooden Horse: Use cautiously, observing mechanics. • After defeating the Light Wooden Horse: No need to conserve. Use freely. |
Battle Strategy
Battle Flow
- STEP18n+5T: Everyone uses Basic Attack (Green Horse is alive only)
[5T, 13T, 21T, 29T, 37T, 45T…]
Skill: “Warm Melody”- You can attack either horse
- If even one person doesn’t use the basic attack: All party members receive “125% increased damage taken.”
- If an ultimate skill is used: Inflicts 100% attack power as damage to the user.
- STEP28n+9T:
Green Horse is alive only: Positions 1, 3, and 5 use Basic Attack
Light Horse is alive only: Positions 2 and 4 use Ultimate Skill[9T, 17T, 25T, 33T, 41T, 49T…]
- You can attack either horse
- If the Green Horse is alive: Positions 1, 3, and 5 using an ultimate skill will deal 100% attack power as damage to themselves.
- If the Light Horse is alive: Positions 2 and 4 using a basic attack will deal 125% attack power as damage to themselves.
- If even one person does not follow the horse’s instructions: All party members receive “125% increased damage taken.”
- STEP38n+14T: Everyone uses Ultimate Skill (Light Horse is alive only)
[14T, 22T, 30T, 38T, 46T…]
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