This is a strategy guide for the high-difficulty battle in the “Sleepless Amusement Park” event, Stamp Rally-02: “Night of Amusement Park Surprises”.
Stage Strategy
Party Formation
Taunt | Not needed |
Defense Break | Not needed |
Recommended CD | ・Position 1, 3, and 5: CD4 or less recommended ・Position 2 and 4: No specific recommendation. CD6 is acceptable. |
Strategy Points
AUTO Strategy | Not recommended |
Ultimate Skill Preservation | Should be preserved |
Battle Strategy
Battle Flow
- STEP110n+5T: Everyone except the first character uses an ultimate skill on Blade → uses a basic attack on Kuya → the first character uses an ultimate skill on Olivine
[5T, 15T, 25T, 35T, 45T…]
- It’s recommended to use the “ultimate skill of the 5th character” on Blade if the cooldown is 4 or less.
- Make sure each attack hits “once.”
- “Ultimate skills/basic attacks without attack judgment” are not counted (e.g., healers).
- If the charge is not released: All enemies’ attack power increases by 20%.
- STEP210n+7T: Everyone except the 3rd character uses an ultimate skill on Olivine → uses a basic attack on Blade → the 3rd character uses an ultimate skill on Kuya
[7T, 17T, 27T, 37T, 47T…]
- It’s recommended to use the “ultimate skill with attack judgment” of the 2nd or 4th character on Olivine.
- Make sure each attack hits “once.”
- “Ultimate skills/basic attacks without attack judgment” are not counted (e.g., healers).
- If the charge is not released: All party members receive turn-by-turn damage for 50 turns.
- STEP310n+9T: Everyone except the 5th character uses an ultimate skill on Kuya → uses a basic attack on Olivine → the 5th character uses an ultimate skill on Blade
[9T, 19T, 29T, 39T, 49T…]
- Make sure each attack hits “once.”
- “Ultimate skills/basic attacks without attack judgment” are not counted (e.g., healers).
- It’s recommended to start defeating the three enemies from this turn (as there’s time before the next gimmick).
- If the charge is not released: Significant damage to all party members.
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