[NUCarnival] Sorcerer’s Trials “Holding Post Quincy” Battle Guide

[NUCarnival] Sorcerer’s Trials “Holding Post Quincy” Battle Guide Sorcerer’s Trials

NU Carnival Sorcerer’s Trials “Holding Post Quincy” stage guide.
This guide is based on the stage at Trial 50.

Stage Information

Conditions for 3 Stars
  • No allies die
  • Complete with a Guardian in the party
  • Complete within 20 turns

Stage Strategy

Party Formation

TauntRequired
Defense BreakNot needed
Recommended Cooldowns・CD3 for Taunt is recommended
・No specific recommendations for others
Place “High HP Characters” in Positions 1 and 2

Characters with Wood Element are recommended (since enemies are Water Element).
Avoid placing characters with Fire Element here if possible.

Place the Guardian in Position 3, 4, or 5

There’s a mechanic where the Guardian should absorb heavy attacks using Taunt.
If this overlaps with the “strong attack to positions 1 and 2” mechanic, the Guardian might not have enough time to recover HP.
To stabilize the Guardian’s HP, it’s recommended to place the Guardian in position 3, 4, or 5.

Key Points

AUTO Strategy
Ultimate Skill PreservationPreserve Taunt only
Conditions for Forced Defeat
  • If even one ally dies, it’s a forced defeat.
  • If no one’s HP reaches 80% by Turn 4, it’s a forced defeat.

Battle Strategy

Battle Flow

Outside Mechanics
  • Ultimate Skills: Preserve Taunt. Others can be used freely as they charge.
  • STEP1
    7n+2T: Everyone Defend

    [2T, 9T, 15T, 16T, 21T, 23T, 30T, 37T, 44T…]

    • The enemy phrase “Don’t move!” is the cue.
  • STEP2
    7n+5T: Positions 1 & 2 Defend

    [5T, 8T, 11T, 14T, 17T, 20T, 23T, 26T, 29T, 32T, 35T, 38T, 41T, 44T, 47T…]

    • The enemy phrase “This is bad! Watch the front two!” is the cue.
  • STEP3
    3n+7T: Taunt

    [7T, 10T, 13T, 16T, 19T, 22T, 25T, 28T, 31T, 34T, 37T, 40T, 43T, 46T, 49T…]

    • The enemy phrase “Look, they’re really weak… don’t move them!” is the cue.

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