NU Carnival Sorcerer’s Trials “Holding Post Quincy” stage guide.
This guide is based on the stage at Trial 50.
Stage Information
Stage Strategy
Party Formation
Taunt | Required |
Defense Break | Not needed |
Recommended Cooldowns | ・CD3 for Taunt is recommended ・No specific recommendations for others |
Place “High HP Characters” in Positions 1 and 2
Characters with Wood Element are recommended (since enemies are Water Element).
Avoid placing characters with Fire Element here if possible.
Place the Guardian in Position 3, 4, or 5
There’s a mechanic where the Guardian should absorb heavy attacks using Taunt.
If this overlaps with the “strong attack to positions 1 and 2” mechanic, the Guardian might not have enough time to recover HP.
To stabilize the Guardian’s HP, it’s recommended to place the Guardian in position 3, 4, or 5.
Key Points
AUTO Strategy | ー |
Ultimate Skill Preservation | Preserve Taunt only |
Conditions for Forced Defeat
- If even one ally dies, it’s a forced defeat.
- If no one’s HP reaches 80% by Turn 4, it’s a forced defeat.
Battle Strategy
Battle Flow
Outside Mechanics
- Ultimate Skills: Preserve Taunt. Others can be used freely as they charge.
- STEP17n+2T: Everyone Defend
[2T, 9T, 15T,
16T, 21T,23T, 30T, 37T, 44T…]- The enemy phrase “Don’t move!” is the cue.
- STEP27n+5T: Positions 1 & 2 Defend
[5T, 8T, 11T,
14T, 17T, 20T, 23T, 26T, 29T, 32T, 35T, 38T, 41T, 44T, 47T…]- The enemy phrase “This is bad! Watch the front two!” is the cue.
- STEP33n+7T: Taunt
[7T, 10T, 13T, 16T, 19T, 22T, 25T, 28T, 31T, 34T, 37T, 40T, 43T, 46T, 49T…]
- The enemy phrase “Look, they’re really weak… don’t move them!” is the cue.
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