Sorcerer’s Trials “Desert Duel Garu” Battle Guide [NUCarnival]

Sorcerer’s Trials “Desert Duel Garu” Battle Guide [NUCarnival] Sorcerer’s Trials

This is a stage guide for the Sorcerer’s Trials, “Desert Duel Garu”.

Stage Guide

Party Formation

TauntNeed
Remove guard stanceNot Needed
Recommended CD・CD3 (Allows for more uses of ultimate skills.)
・CD6 is also viable for the stage mechanics.
Position a “high HP character” in the third slot.

At the start of the battle, the third slot will take 20,084 damage (if no skills reducing the enemy’s attack power are present).

Depending on your setup, aim for an HP of 20,084 or higher for the character in this position.

Recommended: Place a Guardian in the third slot.

A shield-bearing Guardian in the third slot can endure the enemy’s high-damage attacks. For example, SR Morvay is highly recommended.

Recommended: High HP characters (non-wood element) in slots 1 and 5.

Enemy’s ultimate skill regularly targets slots 1 and 5 with significant damage.

Recommended: CD3 characters.

CD3 allows more flexibility for using ultimate skills outside of the stage mechanics.

For CD4 or higher, you’ll need to conserve ultimate skills frequently to meet the mechanics’ timing.

Battle Tips

AUTO BattleNot Recommended
SkillsConserve ultimate skills whenever possible.
If the third slot character dies, it’s an automatic defeat.
No need to defend.
  • From Turn 1, the debuff “Damage Taken +7.5% when defense is removed (max 10 stacks)” is applied.
  • Enemy attacks inherently remove defense, meaning defending doesn’t reduce damage.
  • Thus, avoid defending outside the mechanics.

Battle Guide

Battle Flow

  • STEP1
    8n+4T: Defend Slots 1 and 5 + Use CD3 Ultimate Skills

    [4T、12T、20T、28T、36T、44T…]

    • Do not use CD4 ultimate skills here, as they will not align with the 8n+7 Turn mechanic.
    • CD3 skills can be freely used without disrupting mechanics.
  • STEP2
    8n+5T: Taunt

    [5T、13T、21T、29T、37T、45T…]

    • Conserve all ultimate skills from this point onward (CD3 and CD4 included).
  • STEP3
    8n+7T: Use All Ultimate Skills (including healer’s)

    [7T、15T、23T、31T、39T、47T…]

    • All ultimate skills must be used to reduce damage taken by the third slot character.
  • STEP4
    8n+8T: Taunt (or use shield to increase HP buffer)

    [8T、16T、24T、32T、40T、48T…]

    • If using SR Morvay in slot 3, use the ultimate skill for shielding, not for taunting.
    • If Morvay’s HP is sufficient to survive without a shield, conserving the ultimate skill is an option.
  • STEP5
    General Advice: Use ultimate skills freely to lower the enemy’s HP before the above key turns.
    • CD3: Use until Turns 13, 21, 29, 37, 45… then conserve.
    • CD4: Use until Turns 11, 19, 27, 35, 43… then conserve.

Battle Video

For those who want to watch the battle flow in a video format:

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