[NUCarnival] Sorcerer’s Trials “Wintry Warmth Kuya” Battle Guide

This is a battle guide for NU:Carnival Sorcerer’s Trial “Wintry Warmth: Kuya”.
This guide is based on the state of the trial at level 60.

Stage Information

NU:Carnival Sorcerer's Trial 'Wintry Warmth: Kuya' Battle Guide
3-Star Requirements
  • No allies fall in battle
  • Clear the stage with a Guardian in the party
  • Clear within 24 turns

Stage Strategy

Party Setup

TauntRequired
>List of characters with “Taunt” skill
Defense BreakNot needed
Recommended CD
Place your Taunt character in slot 1, 3, or 5
Include 3 characters with attack judgement

You must include 3 characters who can deal damage to the enemy.

Highly recommended: 1 Supporter whose ultimate has attack judgement

The gimmick causes the party to take damage when an Attacker/Debuffer uses their ultimate.
Having a Supporter whose ultimate can deal damage helps significantly with HP management.

Recommended Skill: Reduce enemy’s HP recovery

The enemy has a lifesteal effect (heals self with each attack), so it’s a good idea to bring a skill that reduces enemy HP recovery.

>List of characters with “Reduce HP Recovery” skills

Recommended: Characters who can heal without being Healers

There are turns where Healers cannot act.
If you’re worried about healing, it’s recommended to include characters who can heal outside the Healer role.

>List of non-Healer characters with healing skills

Example of Recommended Party Composition
  1. NU:Carnival Supporter IconSupporter with attack judgement on ultimate
  2. NU:Carnival Attacker IconAttacker
  3. NU:Carnival Guardian IconGuardian
  4. NU:Carnival Attacker IconAttacker
  5. NU:Carnival Healer IconHealer

Strategy Tips

AUTO Strategy
Ultimate Skill SavingSave one ultimate skill with attack judgement
Instant defeat if even one ally falls
Enemy: Recovers HP with every hit (lifesteal)

The enemy recovers HP every time their attacks land.
If it becomes troublesome, bring a skill that reduces the enemy’s HP recovery.

Battle Strategy

Battle Flow

Outside the Gimmick
  • Ultimate Skill:
  • Save one use of “ultimate skill with attack judgement”
    or one ultimate from a “supporter whose ultimate has attack judgement”
  • Other ultimates can be used freely as needed
  • STEP1
    9n+4T: Everyone Defend (including Healer)

    [4T, 13T, 22T, 31T, 40T, 49T…]

    • A strong AoE attack follows, so even if your HP is full, it’s recommended to defend
      Depending on HP, you may survive without defending
    • Defending restores your own HP
  • STEP2
    9n+7T: Taunt

    [7T, 16T, 25T, 34T, 43T…]

  • STEP3
    9n+9T: Use basic attackultimate skillbasic attack to stun Kuya

    [9T, 18T, 27T, 36T, 45T…]

    Recommended: Attacker basic attack → Supporter ultimate skill → Attacker basic attack
    (Only if the Supporter’s ultimate has attack judgement)

    • Supporter ultimate is recommended (won’t cause party damage)
    • If an Attacker/Debuffer uses ultimate skill: the party takes guaranteed damage
    • Ultimate skills without attack judgement are not counted (e.g., Healer ultimates)
    • Once Kuya is stunned, you can attack in any order
      However, damage from Attacker/Debuffer ultimates still applies

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